Yue Posted October 25, 2025 Posted October 25, 2025 Only first Item set color. 1 Quote Murphy's Law: We don't fix bugs, we document them as features. – Murphy Games
Solution Josh Posted October 25, 2025 Solution Posted October 25, 2025 This will work in the next build that goes up int main(int argc, const char* argv[]) { //Get the displays auto displays = GetDisplays(); //Create a window auto window = CreateWindow("Leadwerks", 0, 0, 640, 480, displays[0]); //Create User Interface auto ui = CreateInterface(window); //Create widget auto sz = ui->root->ClientSize(); auto combobox = CreateComboBox((sz.x - 300) / 2, (sz.y - 30) / 2, 300, 30, ui->root); for (int n = 0; n < 20; ++n) { combobox->AddItem("Item " + String(n), n == 0); } combobox->SetColor(0, 1, 0, 1, WIDGETCOLOR_FOREGROUND); while (true) { const Event ev = WaitEvent(); switch (ev.id) { case EVENT_WIDGETSELECT: Print("Item " + String(ev.data) + " selected"); break; case EVENT_WINDOWCLOSE: return 0; break; } } } 2 Quote Let's build cool stuff and have fun.
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