reepblue Posted 19 hours ago Posted 19 hours ago When creating a new C++ project, the Classes and Components folder is still referenced. The classes folder still points to files that have been moved to "Game". <ItemGroup> <Filter Include="Source Files"> <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> </Filter> <Filter Include="Header Files"> <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> </Filter> <Filter Include="Resource Files"> <UniqueIdentifier>{54f0adeb-8b31-4c2f-979f-e4ee6840b918}</UniqueIdentifier> </Filter> <Filter Include="Source Files\Steamworks"> <UniqueIdentifier>{6db9dbd5-6d5c-4f70-94e5-523fbcf69c75}</UniqueIdentifier> </Filter> <Filter Include="Header Files\Components"> <UniqueIdentifier>{315863a5-a94a-4237-91aa-7ebc5f7b7c57}</UniqueIdentifier> </Filter> <Filter Include="Header Files\Classes"> <UniqueIdentifier>{fffb3907-599d-4991-8eb4-0b47570890c1}</UniqueIdentifier> </Filter> <Filter Include="Source Files\Game"> <UniqueIdentifier>{1a430258-2bc8-4d33-b6f1-84a974bba2c0}</UniqueIdentifier> </Filter> </ItemGroup> Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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