reepblue Posted November 22 Posted November 22 When creating a new C++ project, the Classes and Components folder is still referenced. The classes folder still points to files that have been moved to "Game". <ItemGroup> <Filter Include="Source Files"> <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> </Filter> <Filter Include="Header Files"> <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> </Filter> <Filter Include="Resource Files"> <UniqueIdentifier>{54f0adeb-8b31-4c2f-979f-e4ee6840b918}</UniqueIdentifier> </Filter> <Filter Include="Source Files\Steamworks"> <UniqueIdentifier>{6db9dbd5-6d5c-4f70-94e5-523fbcf69c75}</UniqueIdentifier> </Filter> <Filter Include="Header Files\Components"> <UniqueIdentifier>{315863a5-a94a-4237-91aa-7ebc5f7b7c57}</UniqueIdentifier> </Filter> <Filter Include="Header Files\Classes"> <UniqueIdentifier>{fffb3907-599d-4991-8eb4-0b47570890c1}</UniqueIdentifier> </Filter> <Filter Include="Source Files\Game"> <UniqueIdentifier>{1a430258-2bc8-4d33-b6f1-84a974bba2c0}</UniqueIdentifier> </Filter> </ItemGroup> 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Solution Josh Posted yesterday at 12:28 AM Solution Posted yesterday at 12:28 AM Fixed, it's up now on beta branch. 1 Quote Let's build cool stuff and have fun.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.