htharker1 Posted November 26 Posted November 26 Unable to face-select either end face of a cylinder. Only workaround is select the entire cylinder object then go on to face-edit mode, deselect all faces apart from the two end faces. Very small objects also have this issue. Creating a 1x1x128 box brush for example, neither end face can be selected directly. Quote
Josh Posted 23 hours ago Posted 23 hours ago I cannot produce any problem with cylinders? How big is the cylinder you are trying this on? Quote Let's build cool stuff and have fun.
htharker1 Posted 23 hours ago Author Posted 23 hours ago So I've just tried making a 16x16x128 cylinder. Tried to select either end of the shape with the face select tool and it won't allow me to. So a reasonable size. Only seems to affect square faces if they are really small (around 2 or 3 units in length/width) Quote
Josh Posted 23 hours ago Posted 23 hours ago I think I know how to fix this, but it will take more time... picktest.zip Quote Let's build cool stuff and have fun.
Josh Posted 22 hours ago Posted 22 hours ago Okay, so I think my approach here is going to be to revise the way brush raycasts are implemented. It's not a huge task, I just need to test it a lot. Quote Let's build cool stuff and have fun.
Josh Posted 20 hours ago Posted 20 hours ago Not done with this yet. Quote Let's build cool stuff and have fun.
Josh Posted 19 hours ago Posted 19 hours ago Okay, I think I finished it. Update will come tomorrow. Quote Let's build cool stuff and have fun.
Solution Josh Posted 3 hours ago Solution Posted 3 hours ago My revision is available now on the beta branch, in version 5.0.1. Quote Let's build cool stuff and have fun.
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