Mollenkoffee Posted yesterday at 02:51 AM Posted yesterday at 02:51 AM Would anyone be willing to share a generic .gitignore for Leadwerks 5 C++ projects? Quote
Josh Posted yesterday at 03:13 AM Posted yesterday at 03:13 AM @reepblue might have something to say about this... Quote Let's build cool stuff and have fun.
jetspydragon Posted yesterday at 06:32 PM Posted yesterday at 06:32 PM I want that .gitignore file too... And it would be great if it were created with the project. Quote
reepblue Posted yesterday at 06:53 PM Posted yesterday at 06:53 PM I pulled these from our repo for the First-Person Demo project which was a git repo. I recommend you use SVN over git as git-lfs can get messy, but I understand that may not be an option for most people. .gitignore # This .gitignore is optimized for Leadwerks 5 Projects and is intended to be copied and modified to fit the needs of the project of it's apart of. # Visual Studio Intermediate Files .vs/** x64/** *.exp *.pdb *.BuildCppClean.log **.recipe **.FileListAbsolute.txt *.ilk *.log *.tlog *.idb *.vcxproj.user # Backup folder: Backup/** # Compressed backups: *.zip *.pak *.7z *.rar *.tar.gz # Ignore GLTF #*.gltf #*.bin # Ignore Exes *.exe # Ignore meta files **.meta # Useful for preventing test assets being pushed **/NoCommit/** **/nocommit/** .gitattributes *.bat eol=crlf *.sh eol=lf *.sln text eol=crlf *.vcxproj text eol=crlf *.vcxproj.filters text eol=crlf .gitattributes text .gitignore text *.basis binary *.bin binary *.collider binary *.dds binary *.tex binary *.ico binary *.wav binary *.mp3 binary *.ogg binary *.map binary *.mdl binary *.phys binary *.tex binary # git-lfs *.exe binary filter=lfs diff=lfs merge=lfs -text *.lib binary filter=lfs diff=lfs merge=lfs -text 2 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
jetspydragon Posted yesterday at 09:52 PM Posted yesterday at 09:52 PM Thanks. Talking about demos, is there a simple demo game in c++, to see all in action? I'm reading the documentation and making small programas to understad de engine, but a simple game would be very helpfull. Quote
reepblue Posted 23 hours ago Posted 23 hours ago 1 hour ago, jetspydragon said: Thanks. Talking about demos, is there a simple demo game in c++, to see all in action? I'm reading the documentation and making small programas to understad de engine, but a simple game would be very helpfull. The First Person Template is what you're looking for. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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