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Posted

I pulled these from our repo for the First-Person Demo project which was a git repo. I recommend you use SVN over git as git-lfs can get messy, but I understand that may not be an option for most people.

.gitignore

# This .gitignore is optimized for Leadwerks 5 Projects and is intended to be copied and modified to fit the needs of the project of it's apart of.

# Visual Studio Intermediate Files
.vs/**
x64/**
*.exp
*.pdb
*.BuildCppClean.log
**.recipe
**.FileListAbsolute.txt
*.ilk
*.log
*.tlog
*.idb
*.vcxproj.user

# Backup folder:
Backup/**

# Compressed backups:
*.zip
*.pak
*.7z
*.rar
*.tar.gz

# Ignore GLTF
#*.gltf
#*.bin

# Ignore Exes
*.exe

# Ignore meta files
**.meta

# Useful for preventing test assets being pushed
**/NoCommit/**
**/nocommit/**

 

.gitattributes

*.bat eol=crlf
*.sh eol=lf
*.sln text eol=crlf
*.vcxproj text eol=crlf
*.vcxproj.filters text eol=crlf
.gitattributes text
.gitignore text

*.basis binary
*.bin binary
*.collider binary
*.dds binary
*.tex binary
*.ico binary
*.wav binary
*.mp3 binary
*.ogg binary
*.map binary

*.mdl binary
*.phys binary
*.tex binary

# git-lfs
*.exe binary filter=lfs diff=lfs merge=lfs -text
*.lib binary filter=lfs diff=lfs merge=lfs -text

 

  • Thanks 2

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

Posted
1 hour ago, jetspydragon said:

Thanks. Talking about demos, is there a simple demo game in c++, to see all in action? I'm reading the documentation and making small programas to understad de engine, but a simple game would be very helpfull.

The First Person Template is what you're looking for. 

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

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