reepblue Posted Saturday at 12:06 AM Posted Saturday at 12:06 AM The shadows when using the directional light in VR is broken. Create a VR project and attach the VRPlayer script to an entity on a simple map and you'll notice it. May have broken when this was fixed. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
Josh Posted Sunday at 11:36 PM Posted Sunday at 11:36 PM Got my Vive set up again, and everything is currently charging. It always amazes me how reliably this moderatly complicated setup works. Quote Let's build cool stuff and have fun.
Josh Posted 12 hours ago Posted 12 hours ago Step one was to just test the default template, which uses a single box lighting. Everything is fine there... Quote Let's build cool stuff and have fun.
Josh Posted 12 hours ago Posted 12 hours ago I tried to make the problem occur, but this map works fine with VR and a directional light. Built using the VR game template. vrdirlighttest.zip In order to test this further I will need a map to test that produces the error. Quote Let's build cool stuff and have fun.
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