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After i convert my 3D model from glb to mdl Eye texture is blueish green


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Posted

I made this model in daz the i imported it to blender so i can convert duf to glb and then in leadwerks 5 engine i convert my 3D model from glb to mdl Eyes/Eye glasses texture is blueish green How do i fix this thanks

Screenshot 2026-02-02 021657.png

Posted

When I open your character in the Model editor and select the model tab you can see their are a number of meshes missing materials.

image.thumb.png.8424fac68b47c9f25fe22ca3e218a2d4.png

Meshes 1,2,3,4,11,19 and 20 have no materials.

I added the Storm Eyes07 material to each of them. I have no idea if this is the right material to add, you may need to refer back to the original model to make sure the materials are correct.

Here is the resulting character.

image.thumb.png.13c1eb065c4efc58b502d252b9cae8de.png

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