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Posted

You can right-click on the asset's thumbnail and choose to generate a shape from it.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

In the case i have several 3D platforms models and each have lot of 3D rocks models details on side cliffs , i would just need the general shape for physics without taking the rocks account.

Caus taking rocks account In this case "generate the shape" will have too much polygons.

that's why some possibility to import our own collision could have been a great option in some cases.

Well let's forget the idea for now laugh.png

Stop toying and make games

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