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Posted

I was playing with the idea of making my own editor and this would be useful. I know LE2 had text file maps but these are binary and I wouldn't know where to start. I also noticed that map.h had two save functions commented out. Not sure if those functions are safe to use... And of course the documentation only has a Load function as well.

Posted

There is no save map function in the engine, and the map format is a constantly changing one. (However, it is always written to be backwards-compatible.)

My job is to make tools you love, with the features you want, and performance you can't live without.

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