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I tried to make my own oildrum objects as well as a boat that float on the waterplane. But what i get are objects that bounce off from the waterplane and jump 4 meters into the sky. I am using the same properties as the oildrum and a .phy file generated with 3ds max obj exporter and then objtophy.exe or phygen.exe (both same result). I even copied the lua code from the original oildrum once but still bouncing ...

Any ideas? Josh? How did you make the oildrum :P

 

//EDIT: I think it hase something to do with the size of the phy file. i just made a smaller one and it behaves just like the original one ...

Is there any way i can get that result with a bigger file?

 

Greetz

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