cassius Posted April 3, 2014 Posted April 3, 2014 I notice that different apps (such as insanebumps) have different naming conventions for normal and spec maps.Can le read these or is it best to change them to match le style? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Josh Posted April 3, 2014 Posted April 3, 2014 The application does its best to guess what files might be a normal map when materials are created. Common suffixes include _dot3, _norm, _n, and a bunch of other variations. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Einlander Posted April 3, 2014 Posted April 3, 2014 Can you add _nmap ? That's what 3dcoat uses, but Leadwerks dosen't detect that it's a normal map. Quote
cassius Posted April 3, 2014 Author Posted April 3, 2014 Probably safer to rename them. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.