Guest Dimon Posted January 22, 2010 Posted January 22, 2010 Hi everyone!Can anyone tell me how to create new map?For example new room with objects?What software do i need? Thanks for your help. Quote
Marleys Ghost Posted January 22, 2010 Posted January 22, 2010 A new map for? Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head"
Canardia Posted January 22, 2010 Posted January 22, 2010 If you don't have any models, you need a 3D modelling program like Blender (it's free) to make them yourself, or you can buy them from Dexsoft (or any as good or better 3D model shop). Leadwerks Engine comes also with a lot of free models (free for games made with LE only). You need also Leadwerks Engine to place the models and the room parts into a game, and to write the game. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Josh Posted January 22, 2010 Posted January 22, 2010 You can make your models in a third-party modeling program, or download them from this site. Then you place them in the scene with Leadwerks Editor. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
gordonramp Posted January 23, 2010 Posted January 23, 2010 I recommend 3DWorld Studio. It's made by Leadwerks also and is excellent for making buildings etc. More detailed assets will need a modelling program like Milkshape3D or Blender. Quote AMD Athlon x2 7750 2.7ghz, 6gb ddr2 ram, Galaxy9800GT 1gig ddr2 video card, Windows 7,64.
Canardia Posted January 23, 2010 Posted January 23, 2010 Yeah, you're right. I was just thinking that for detailed models it would be better to use Blender, but actually you can do quite good details with carving in 3DWS too. 3DWS is the easiest to use 3D modeller (but it's missing animations and vertex editing, so you can use Blender for those cases), LE is the easiest to use game engine. It's a nice combo (triad). Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Josh Posted January 23, 2010 Posted January 23, 2010 3D World Studio does support vertex editing. There is no need for animation, since it is a program for making buildings, not characters. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Marleys Ghost Posted January 23, 2010 Posted January 23, 2010 3D World Studio is very good for builings and such I swear by it (never at it ) Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head"
Canardia Posted January 23, 2010 Posted January 23, 2010 3D World Studio does support vertex editing. There is no need for animation, since it is a program for making buildings, not characters. It supports it partly, but not fully. You can't for example add or delete vertices, but only move them. Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
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