Jump to content

Recommended Posts

Posted

I am trying to use the oak tree model from le2, but the leaves look a bit thin in le 3.1.

In the mat editor I have checked following boxes.

2 sided

depth test

depth mask

z-sort

 

the leaves are in alpha mode and the branches solid

What am I doing wrong?

EDIT: When I select it only the branches are selected and the shadows are just branch shadows excluding leaves

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...