cassius Posted April 12, 2014 Posted April 12, 2014 I am trying to use the oak tree model from le2, but the leaves look a bit thin in le 3.1. In the mat editor I have checked following boxes. 2 sided depth test depth mask z-sort the leaves are in alpha mode and the branches solid What am I doing wrong? EDIT: When I select it only the branches are selected and the shadows are just branch shadows excluding leaves Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
bandrewk Posted April 13, 2014 Posted April 13, 2014 I had a somewhat similar problem with a fence, take a look at this: http://www.leadwerks.com/werkspace/topic/8999-fence-shadowing/#entry68890 1 Quote
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