cassius Posted April 21, 2014 Posted April 21, 2014 When textures have a long filename they produce white mat files in the editor.if you shorten the filename they work ok.Happened 3 times EDIT:l;e 3.1 standard Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Josh Posted May 10, 2014 Posted May 10, 2014 Please provide a file or at least a file name that makes this occur. Quote Let's build cool stuff and have fun.
cassius Posted May 10, 2014 Author Posted May 10, 2014 I think this problem was something other than filename length as described in Einlander thread today. EDIT Sorry it was yougrooves thread answered by Einlander. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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