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Work in Progress

  1. Transparency and Refraction (Part 2)  

    This video is outdated and comes from a very old version of our software, but it is being left up because it is interesting to see the progress since then.
    This lesson will show how to render alpha blending in a second pass, and how this approach can be easily extended to render refraction effects.
  2. 3D Ocean Technology (WIP 2)  

    Second video of our work-in-progress 3D water.
  3. Tutorial: Rendering Lights (BMX)  

    Demonstrates how to render lights in Leadwerks Engine with BlitzMax. High-res video and companion PDF are available on our web site.
  4. Leadwerks Engine 2.1 & Sandbox Overview  

    Visit http://www.leadwerks.com and start making games. Overview of features in Leadwerks Sandbox and Leadwerks Engine 2.1.
  5. Leadwerks Engine 2.0 Features  

    Visit http://www.leadwerks.com and start making games. Features overview of Leadwerks Game Engine 2.0. Music is provided courtesy of Arteria3D.com.
  6. Leadwerks Sandbox Preview  

    Visit http://www.leadwerks.com and start making games. Early preview of real-time physics editing in Leadwerks Sandbox.
  7. 3D World Studio House Fly-through  

    A modern house built with 3D World Studio.
  8. Leadwerks Engine & Newton Game Dynamics - 2000 oildrums  

    Visit http://www.leadwerks.com and start making games. Shows off the capabilities of the new Newton Game Dynamics SDK and Leadwerks Engine. Note this ...
  9. 3D World Studio scene fly-through  

    Visit http://www.leadwerks.com and start making games. This scene was created using 3D World Studio. (Scene design by YDSoftware.)
  10. 3D World Studio training - Create and light a room  

    Visit http://www.leadwerks.com and start making games. This tutorial demonstrates how to create a simple room, place a light source, and calculate lightmaps.
  11. 3D World Studio training - Introduction  

    This video will introduce you to the 3D World Studio editor and show basic aspects of the interface.
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