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	Weekend Workshop #12Streams and Events - Started by Josh, In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
 4-13-24.zip
 
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	ImpostersWork in Progress - Started by Josh, A quick overview of imposters, a nifty little built-in feature coming soon. This is mostly meant for use with the foliage system, but it works with regular models as well.
 
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	First pass at streaming terrainWork in Progress - Started by Admin, Terrain data is 16384x16384. Sort of kind of working...
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	Hierarchical Terrain LODWork in Progress - Started by Admin, More efficient LOD system for large terrains.
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	1000 Animated GoblinsWork in Progress - Started by Admin, Here we see 1000 animated characters rendering at 60 FPS...on integrated graphics! This should run much faster on a discrete GPU. All characters are currently ...
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