george68 Posted February 7, 2016 Posted February 7, 2016 Hi, Is there any rule that I can use in order to calculate the relevancy between the movement speed of a character and the speed of the walk animation in order to make the walk look as much better as it can be? Quote
Nexerade Posted February 8, 2016 Posted February 8, 2016 I guess not. Just try to spawn 5 models with run animation and choose different speed for every of them and see what's mroe realistic. Quote I am not silly. My english is just not really great. T_T But I'm learning!
cassius Posted February 8, 2016 Posted February 8, 2016 yeah. I just change animation speed until I think it looks right. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
george68 Posted February 8, 2016 Author Posted February 8, 2016 Thank you for your replies. So far, I am changing the animation's speed and the movement's speed. I've asked in case that I've missed sth Quote
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