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Posted

Is it possible to temporarily put a blueprint in the viewport of the editor? For example as it do in 3d editors like 3ds max.

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Operating System: Windows 11 / KDE NEON

Hardware: Xeon E5-2620 v3  //  32 GB DDR4  //  NVIDIA GeForce RTX 3060 12Gb

Posted

Sure, just make a box primitive and apply the blueprint as the texture for its material. Then click on View-->Render Mode-->Textured. If you need the blueprint box to be slightly transparent in the view, just set its material to the Light blend mode.

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Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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