Unstable Fusion Posted May 23, 2016 Posted May 23, 2016 Is it possible to temporarily put a blueprint in the viewport of the editor? For example as it do in 3d editors like 3ds max. Random pic: Quote Operating System: Windows 11 / KDE NEON Hardware: Xeon E5-2620 v3 // 32 GB DDR4 // NVIDIA GeForce RTX 3060 12Gb
macklebee Posted May 23, 2016 Posted May 23, 2016 Sure, just make a box primitive and apply the blueprint as the texture for its material. Then click on View-->Render Mode-->Textured. If you need the blueprint box to be slightly transparent in the view, just set its material to the Light blend mode. 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Unstable Fusion Posted May 23, 2016 Author Posted May 23, 2016 Wow, I never thought of that! Thank you so much! Quote Operating System: Windows 11 / KDE NEON Hardware: Xeon E5-2620 v3 // 32 GB DDR4 // NVIDIA GeForce RTX 3060 12Gb
Josh Posted May 26, 2016 Posted May 26, 2016 Wow, I never thought of that! Thank you so much! Me neither! 2 Quote Let's build cool stuff and have fun.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.