REX-RUS Posted May 23, 2016 Posted May 23, 2016 Is it possible to temporarily put a blueprint in the viewport of the editor? For example as it do in 3d editors like 3ds max. Random pic: Quote Operating System: Windows 10 home x64 / Mint 17.3 x64 Hardware: Core i5 480m // 6 GB DDR3 // Nvidia GF GT540m 1Gb GDDR3
macklebee Posted May 23, 2016 Posted May 23, 2016 Sure, just make a box primitive and apply the blueprint as the texture for its material. Then click on View-->Render Mode-->Textured. If you need the blueprint box to be slightly transparent in the view, just set its material to the Light blend mode. 2 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
REX-RUS Posted May 23, 2016 Author Posted May 23, 2016 Wow, I never thought of that! Thank you so much! Quote Operating System: Windows 10 home x64 / Mint 17.3 x64 Hardware: Core i5 480m // 6 GB DDR3 // Nvidia GF GT540m 1Gb GDDR3
Josh Posted May 26, 2016 Posted May 26, 2016 Wow, I never thought of that! Thank you so much! Me neither! 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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