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Posted

When only ssr or ssao enabled or both enabled on a map, it looks like this. when aproaching the wall, the reflection disappears turning flat texture again.

 

 

 

20170101002953_1.jpg20170101002952_1.jpg

Posted

It's screen-space reflection. It can only reflect pixels that are rendered on the screen. It's not perfect, but it looks pretty awesome and is completely dynamic. It looks a lot better when you have a normal map, and when the surfaces aren't 100% reflective.

Let's build cool stuff and have fun. :)

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