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Terrain texture


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Posted

Hi all,

 

How i can change shader to be more detailed terrain texture? So there is a stair wchich i made with csg boxes with good details (diffuse shader). When i use a classic terrain i have blurry texture. Before i read forum and i look at same problem which is resolved by modifiyng value #define TERRAIN_LOW_FREQUENCY_BLEND 8 to #define TERRAIN_LOW_FREQUENCY_BLEND 0. And i remind i have topdown view game (like gta2). How do i make it ?

image.png

Posted

In the terrain layer properties in the editor, there is a slider for the texture scale. You can use this to make the texture appear bigger or smaller.

Let's build cool stuff and have fun. :)

Posted

I know, i know how i can change a texture size, but problem is other.

I ask how i can change a texture quality. Look at the darker object on printscreen - He has a bigger quality than terrain.Terrain texture quality has no details and bumpinnes (I have used a same texture and bumpmap).For explanation - I have a solid geometry with diffuse shader and his quality from top view is OK. When i use the same texture and dot3 texutre for terrain - texture become a blurry just has no quality. Another printscreen here:

 

image.thumb.png.892efbc566dbbb1e66da5ee0c837213d.png

Posted

I try it but with no difference i have tried a other texture

The bottom part is terrain (blurry) and top part from picture is a csg box.

Fyi i disable mipmaps - this cause a sharp texture on csg box (if i look from higher height)

 

image.thumb.png.4be1d21a7d0d7ea91ce87427b8d644d7.png

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