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Have Bloom Not Affect Skybox


Is there a way to have the bloom shader only affect the scene, not the skybox?  I like the effect it has on my scene but it washes out a lot of details in the background.


Left is no bloom, right is bloom.  (This is with a second directional light in the scene, by the way, out of necessity.  And I know the skybox is crappy quality.  It's the best I could find for a desert for now.)

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