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Posted

Use FindChild() on the scene you have loaded. Search for a child named "Terrain" and use EntityShadowMode() on that child.

That should work if i remember it correctly.

(Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)

Posted

hmmm i don't believe FindChild() would work...

 

this is how you can do it in lua:

require("scripts/linkedlist")
local terrain
for terrain in iterate(fw.main.world.terrains) do
terrain:SetShadowMode(1)
end

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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