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Posted

This is the result, wip.

But have another problem with the text when i draw it to a texture.

 

image01.png

 

You need to flip by Y

 

DrawImage(texture, 0 , Y , X , -Y )

"Better" is big enemy of "good"

Posted

The y coordinate gets flipped when you draw to a buffer. This has to do with the way the underlying graphics API works. In Leadwerks3D, the engine will detect these cases and correct them automatically, but for Leadwerks Engine do this:

DrawImage x,y+height,width,-height

Let's build cool stuff and have fun. :)

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