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Hi.

I just designed an old stone bridge and placed it in my terrain. The arch of the bridge has a great moving reflection in the water in the editor but does not show up in my bmax game scene . I amnot using the same skybox in my game but otherwise there should be no difference.

Am I missing something here?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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