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When my main character is killed my game ends.I don't want the user to have to re run the game at this point I want it to go back to start point automaticaly.Can I use goto a label at top of program or is that out of scope for the goto function? I am not using a gui at the moment. (c language).

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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