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What is the function to get the Vec3 from settings in the editor and apply it to LE functions? I can't remember and can't seem to find an object that does it.

group:AddProperty("Velocity",PROPERTY_VEC3)

local velocity = StringToVec3( self.model:GetKey("velocity") )

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

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