Jump to content

Recommended Posts

Posted

I can tell just by looking at it, they are using a horizontal displacement map to push the terrain vertices out to make that cliff.

I showed this a few years ago and it got a big yawn from you guys:

engine_terrain.jpg

Let's build cool stuff and have fun. :)

Posted
9 hours ago, Vida Marcell said:

Do Leadwerks Support it? it would be great.

No but I can add this into Ultra at some point if there is interest. I just have to change the way the collision works to handle the overhangs.

  • Like 3

Let's build cool stuff and have fun. :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...