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Posted

Would be nice if we had some example particle emitters.

Currently we only have the default smoke emitter.

The documents on particles is limited. We have "CreatParticleEmitter" with a code example to give us the default smoke emitter. The only other documented feature is "SetParticleVelocity" which leads to a 404 for both Lua and C++.

Since Particles are being promoted as a feature of LW5 with real-time editing, emission volume shapes, animation sheets and velocity based directional particles, it would be helpful to give an example of these.

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Posted

I was building a set for Leadwerks quite some time ago. Mostly as a fun personal project.  Can't really promise anything but might eventually get round to redoing for Ultra/LW5 and possibly releasing it.

image.thumb.png.97a69123e29888075069c2d700ce96d2.png

Not so great static but from roughly left to right the effects are

bubbles, waterfall, snow, hyno rays, lit fuse, smoke, glow beams, rain, fire and teleporter.

I assume ultra particles are capable of the same thing but I don't think I tried them yet.

 

Posted

Ah right.  I think I had not tried because I wasn't sure if it was a final thorough implementation. Thanks for the info that it may be a bit different and not necessarily a simple reapplying of settings.  

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