Andy Gilbert Posted September 6, 2013 Posted September 6, 2013 Hi can I set the background color of my project? Its black and ide like it grey, i have tried adding: local color = self.context:GetColor() color.r = 0.6 color.g = 0.6 color.b = 0.6 self.context:SetColor(color) self.context:Clear() In app script will no luck, so tried in other areas, before render, after render, but update world, in the loop at the start but no luck? Thanks Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d
shadmar Posted September 6, 2013 Posted September 6, 2013 Use camera::SetClearColor Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
Andy Gilbert Posted September 6, 2013 Author Posted September 6, 2013 Thanks shad. Andy Quote The good news about computers is that they do what you tell them to do. The bad news is that they do what you tell them to do. Leadwerks Game-Ready 3D Models:https://sellfy.com/gib3d
beo6 Posted September 6, 2013 Posted September 6, 2013 can i also use a texture instead of a color somehow? (Sorry that i ask it again) Quote
gamecreator Posted September 6, 2013 Posted September 6, 2013 You can use a skydome like here. If you want just a single, static texture then I'm not sure how that would be done. Quote
shadmar Posted September 6, 2013 Posted September 6, 2013 You can also use a cubemap (skybox) like this : http://www.leadwerks.com/werkspace/topic/7452-skybox-in-30-a-simple-example-with-shader/ Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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