Schoppy0384 Posted January 28, 2014 Posted January 28, 2014 Hi, today I have played with the Pathfinding. I have create a red Box, this is my Player. Then I have create a Shape for this box (player). Once I SetPhysicsMode to Entity::CharacterPhysics the shape from the box is a cylinder ??? Quote
cassius Posted January 28, 2014 Posted January 28, 2014 characters always have a cylinder. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
DudeAwesome Posted January 29, 2014 Posted January 29, 2014 is there a way to change this? not every game is the same and needs a cylinder as character Quote It doesn´t work... why? mhmmm It works... why?
AggrorJorn Posted January 29, 2014 Posted January 29, 2014 Probably not. The physics object of the player isn't just a cylinder. Highly fintuned code lies behind it to optimize it. Quote
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