Rick Posted February 6, 2014 Posted February 6, 2014 It would be nice if we would define table script parameters and have the editor respond as such to allow us to define values for the entries in the table. Script.Markers = {} --table Could translate into some kind of repeating control in the editor that allows us to press some kind of plus/add button to make a new entry. This would treat the table as an array and we would access it via local value = self.Markers[1] and use the getn() to get the count when we are looping over it. 6 Quote
AggrorJorn Posted February 6, 2014 Posted February 6, 2014 Dynamic table inputs would be great. Good suggestion Rick. Quote
CrazyM Posted September 8, 2014 Posted September 8, 2014 I know, old post, but I want this also. Quote CrazyMinnowStudio.com Youtube, Twitter, Facebook, G+
shadmar Posted September 8, 2014 Posted September 8, 2014 +1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
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