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Posted

Ever since leadwerks updated my project all the icons on my hud drawn with contex:DrawImage() are transparent in release mode and drawn correctly in debug mode...

 

Any thoughts?

Posted

You are probably not setting context:SetBlendMode

Before your draw calls. I noticed that debug mode changes it most likely because it draws the debug output on screen like FPS etc.

  • Upvote 1
Posted

You are probably not setting context:SetBlendMode

Before your draw calls. I noticed that debug mode changes it most likely because it draws the debug output on screen like FPS etc.

This.

My job is to make tools you love, with the features you want, and performance you can't live without.

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