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Posted

Ever since leadwerks updated my project all the icons on my hud drawn with contex:DrawImage() are transparent in release mode and drawn correctly in debug mode...

 

Any thoughts?

Posted

You are probably not setting context:SetBlendMode

Before your draw calls. I noticed that debug mode changes it most likely because it draws the debug output on screen like FPS etc.

  • Upvote 1
Posted

You are probably not setting context:SetBlendMode

Before your draw calls. I noticed that debug mode changes it most likely because it draws the debug output on screen like FPS etc.

This.

Let's build cool stuff and have fun. :)

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