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UltraEngine Geometry test
Work in Progress - Started by Alienhead,
A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
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Our Plan to Disrupt VR
Streams and Events - Started by Josh,
In this video we'll discuss the strategy that led to Ultra Engine's focus on VR and see how well the theories play out in real life.
7-20-24.zip
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1000 Uniquely Animated Goblins
Work in Progress - Started by Admin,
Here we see 1000 animated characters. Each instance has its own skeleton and is animated independently from all others. On Intel integrated graphics this is ... -
Furious Frank
Games - Started by Marleys Ghost,
Just a bit of fun. A Low quality test video of a small side project that was born out of cleaning up and going through my code archives. Mainly put together in a day.
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Leadwerks Trailer 2015
Work in Progress - Started by Admin,
Leadwerks Game Engine is the easiest way to make quality 3D games: http://store.steampowered.com/app/251810. -
GPU Accelerated Character Customization
Work in Progress - Started by nick.ace,
Just some tech demo-type thing I've been experimenting with to allow for some more efficient character customization -
Leadwerks 3.3 Test
Work in Progress - Started by poison7797,
Just testing some weapons and characters in Leadwerks 3.3 -
Deffered Water with fully gpu generated waves
Work in Progress - Started by klepto2,
an experimental noise based wave generation algo. Just running on the gpu, nor precalculations on the cpu. -
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moteldefense debug 2014 04 15 03 33 53
Work in Progress - Started by Einlander,
Very simple breakable wall script. -
Tesselated Water in Leadwerks (very early experiment)
Work in Progress - Started by klepto2,
Just another water experiment...