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A Demons Game Weekly 2-Chases, Levels and Polishing
Work in Progress - Started by lxFirebal69xl,
Welcome to the second episode of ADGW, where I'll show you progress game dev progress on a weekly (oops) basis! A lot happened this past month, BUT, I can't show too much otherwise I'll spoil ;) Submit your beta tester application to this email: rubenmvp. -
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Real-time Global Illumination WIP
Work in Progress - Started by Josh,
The edges of the GI volume now fade as they go out of range. This can be used with the final GI stage to fade the effect out, or to smooth the transition between stages. It was difficult to get the code for this exactly right because the volume texture moves in increments with the camera.
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Particle Physics with Newton Dynamics
Work in Progress - Started by Admin,
First pass at particle physics, here with some smoke-like particles. Particles collide with and exert forces on the scene. -
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Damage numbers
Work in Progress - Started by Steam Community,
Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=404088984 -
Imposter Test
Work in Progress - Started by Josh,
Testing an irregularly shaped object out with 2D imposters...