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static env probe test using substance shader
Work in Progress - Started by Steam Community,
quick test -
Cartoons and Pumpkins Shattering
Work in Progress - Started by nick.ace,
Because pumpkins shatter right? -
Player controller with multiple views
Work in Progress - Started by Steam Community,
A super alpha version of an all in one player controller. And a small appearance of my test ai system. -
19 .
Work in Progress - Started by Steam Community,
Ðадание:1.ÐÑполÑзÑÑ Ð°Ð»Ð³Ð¾ÑиÑм пеÑебоÑа Ñ Ð²Ð¾Ð·Ð²ÑаÑом, ÑеÑиÑе задаÑÑ Ð¾Ð±Ñ Ð¾Ð´Ð° конÑм ÑÐ°Ñ Ð¼Ð°Ñного Ð¿Ð¾Ð»Ñ ÑазмеÑа N: задана клеÑка полÑ, ÑÑебÑеÑÑÑ Ð²ÑÑÑниÑÑ, ÑÑÑеÑÑвÑÐµÑ Ð»Ð¸ Ð¾Ð±Ñ Ð¾Ð´ конÑм вÑего полÑ, наÑинаÑÑийÑÑ Ð¸ заканÑиваÑÑийÑÑ Ð² ÑÑой клеÑке, пÑи коÑоÑом ÐºÐ°Ð¶Ð´Ð°Ñ ÐºÐ»ÐµÑка, -
Leadwerks 3.7 vegetation beta daynight weather system
Work in Progress - Started by shadmar,
quick test -
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Evaluation Abridged
Work in Progress - Started by Einlander,
Just showing some mechanics of one of the projects I'm working on. It needs more sound effects and some of the platforms need texturing. A few puzzle rooms will be added and it will be released for the Leadwerks Game Player.
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vehicle_02 15.08.2015
Work in Progress - Started by Steam Community,
ÐÑоÑоÑип маÑинÑ. ======================================== Реализовано (100%): Физика колÑÑ, Ñизика коÑпÑÑа, обÑÐ°Ñ Ð¼Ð¾Ð´ÐµÐ»Ñ Ð¿Ð¾Ð²ÐµÐ´ÐµÐ½Ð¸Ñ, ÑÑабилизиÑÐ¾Ð²Ð°Ð½Ð½Ð°Ñ ÐºÐ°Ð¼ÐµÑа, динамиÑеÑÐºÐ°Ñ Ð¿Ð¾Ð´Ð²ÐµÑка, ÑÑабилизаÑÐ¸Ñ Ð¼Ð°ÑинÑ. Реализовано (50%): Ðолигон, ÐРмаÑÐ¸Ð½Ñ (ÐÑÑ ÑÑеÑбно. Ðо -
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Leadwerks 3.5 Indie Drawing 2D Polygons
Work in Progress - Started by Steam Community,
Playing around with creating regular and star polygons with geometry shaders by using context:Plot(x,y) to determine polygon center. -
Legos 2
Work in Progress - Started by Masterxilo,
Check out this video's YouTube channel for more info.