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WatchaMaCallit 3D Inventory Test
Work in Progress - Started by Steam Community,
This is a 3D inventory test for my new game I'm making with the Leadwerks game engine. idunno what to call it yet 'cos I'm still making it. But I do have weapons, it is FPS ,RPG, driving and inventory that is 3D ! 3D spinning inventory objects for inve -
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Marble Game Template
Work in Progress - Started by Steam Community,
New game templates make it easy to set up different types of games with Leadwerks. This template demonstrates how to create a simple but fun marble game. -
Tractor model with trailer attached, offroad demo
Work in Progress - Started by Marcousik,
Testing the trailer feature for Offraod game project,
Made with the game engine Leadwerks 4.6,
Credits Models (Many thx for authors) :
- "Tractor - Farmer's Best Friend" (https://skfb.ly/6RPNK) by 3dsofsan is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b...).
- "Car Trailer "the Chariot" (free download)" (https://skfb.ly/on8DR) by KrStolorz is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b...).
Enjoy watching!
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Jeep crossing hills and mountains - last test
Work in Progress - Started by Marcousik,
That's one of the last car physics performance test for an offroad jeep car.
I added some of bit drifting, completly overworked the turning behavior, that gets smoothed and optimized;
i worked the optimization of the dampers of the car so that the car is dynamically on its way, reacting to the slopes of the terrain, without the player having to be unquiet the car could tilt over.
Next step: I want to add decals on the terrain each time the car driftes.
Then, the game should propose to the player different cars models, each one with its one personality and drive feelings. The player will have to make a lot of delivery to help NPCs with their needings and so earn money to buy new or upgrade vehicles.
Here the video test - record quality is not top
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Physically-based Rendering: Pass 3
Work in Progress - Started by Admin,
Third revision of PBR in Leadwerks. -
Physically-based Rendering (PBR): Pass 1
Work in Progress - Started by Admin,
Demonstration of PBR implementation using procedural lighting data only. -
VR Robotic Arm Concept 2
Work in Progress - Started by Admin,
Second iteration of our VR robotic arm concept. This can be used for the safe planning of robotic motions and early detection of potential problems. -
VR Teleporter Development Part 4
Work in Progress - Started by Admin,
Here's the near-final version with arcing and smooth movement. The motion is fast enough it's over before you can get motion sick, but it communicates ... -
Obligatory scenery with dark ambient soundtrack
Work in Progress - Started by Admin,
Music from here: http://freesound.org/people/burning-mir/sounds/223447/