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Found 3 results

  1. Hello recently ive become fairly interested in modeling using blender but noticed that exporting any model into leadwerks was a pain stake sizing was off at times and materials/textures didn't work correctly either i noticed their is an export/importer designed by josh for blender to leadwerks the addon simply doesn't work though ive rolled back my version to 2.83.19 (steam) as the addons manager says "upgrade to 2.8x required" (import-export leadwerks engine formats) if anyone knows how to get this working it would be greatly appreciated as the process to make a single model work is pain staking oh also the documentation on blender for the importer/exporter appears to have vanished
  2. Hey guys,I bought leadwerks yesterday and I encountered a problem when trying to import new .mdl files from blender. At first I had looked up a blender file for a rock, found one, used the leadwerks converter to convert it to an mdl file, and placed it in my models folder. Upon trying to add this model in using the vegetation tool, I created the rocks but once I got close to them,they disappeared and blue beams/beacons appeared around the map. This also happened when trying to add a custom model from blender i created. Any idea what causes this issue or how to resolve it? Thanks! EDIT: this only happens while trying to add rocks with vegetation
  3. I did a search could not find anything close or I may be using the wrong search terms. I read Leadwerks only uses FBX Import is that correct or is there also a obj or model format pipeline? I'm currently using Maya Lt. Thanks!
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