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Posted

There was a way to go through all entities in a map by code (not through the editor). There was a thread somewhere on this. Once you have those then I believe you can get all of their surfaces and textures via surface commands and manually write them to a file. You'd have to write your own exporter as Leadwerks doesn't have export functions, I believe.

Posted

hasn't leadwerks got a way to save to the half-life format?

 

And if i remember correctly the valve editor has some export functions. So maybe that is a way. Haven't tried it though.

Posted

I hope to add more export options in the near future. Leadwerks Engine originally started with a level editor called 3D World Studio.

Let's build cool stuff and have fun. :)

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