Jump to content

Recommended Posts

Posted

There was a way to go through all entities in a map by code (not through the editor). There was a thread somewhere on this. Once you have those then I believe you can get all of their surfaces and textures via surface commands and manually write them to a file. You'd have to write your own exporter as Leadwerks doesn't have export functions, I believe.

Posted

hasn't leadwerks got a way to save to the half-life format?

 

And if i remember correctly the valve editor has some export functions. So maybe that is a way. Haven't tried it though.

Posted

I hope to add more export options in the near future. Leadwerks Engine originally started with a level editor called 3D World Studio.

My job is to make tools you love, with the features you want, and performance you can't live without.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...