BES Posted September 24, 2014 Posted September 24, 2014 I have been working with 3D World Studio Again ...and I noticed Leadwerks 3 Editor has a similar layout to 3D World Studio.. But the Leadwerks 3 editor is missing some stuff that make it harder to use.. Short list of improvements: Carve Hollow Slice plane Extrude Face Selecting Verts Restore Face Hide Mask Export Export Selected Click-able stuff on the top of the editor with hotkeys would be nice.. Thanks! 3 Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine
BES Posted September 26, 2014 Author Posted September 26, 2014 Just for a visual of what I mean.. This WHOLE section in the attached picture was done with extruding and moving vertices.. I wanted to make the hall ways so that the middle section was raised ...but got to that corner and had to make a 3 way intersection piece pretty much.. I made that in 3D World Studio and I would not be able to make that in the Leadwerks 3 editor at this time. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine
Josh Posted September 26, 2014 Posted September 26, 2014 I agree. Also, OBJ and VMF export are added now. 2 Quote Let's build cool stuff and have fun.
BES Posted September 26, 2014 Author Posted September 26, 2014 Awesome! thanks. Quote Threadripper 2920X Gen2 CPU(AMD 12-core 24 thread) | 32Gigs DDR4 RAM | MSI Nvidia GeForce RTX 2070 Stock OCed | ASRock X399 Professional Gaming Motherboard | Triple M.2 500Gig SSD's in Raid0 Windows 10 Pro | Blender | Paint.Net | World Machine | Shader Map 4 | Substance Designer | Substance Painter | Inkscape | Universal Sound FX | ProBuilder | 3D World Studio | Spacescape | OpenSky | CubeMapGen | Ecrett Music | Godot Engine | Krita | Kumoworks | GDScript | Lua | Python | C# | Leadworks Engine | Unity Engine
cassius Posted September 26, 2014 Posted September 26, 2014 Being able to place lights in perspective widow would be high on my list. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
takis76 Posted September 29, 2014 Posted September 29, 2014 Hi, I had discussed this in the past and all of these nice functions will be added in future version. I also was suggest and creating , adding or deleting normals and faces on terrain to able to make entrances in underground levels. Another nice idea is creating more primitive 3D objects , like cone , sphere , torus , pyramid , hexagon and adding boolean operations , merge or subtraction surfaces and objects. The next version of leadwerks engine took some time. The editor needs more tools to be added. Most of the 3D modeling programs have a lots of advanced tools. Also the maps exported from 3D world studio must be fully compatible. I tried to export one map in B3D and I imported in Leadwerks engine and I wasn't able to edit all separated objects in the scene, all was merged as a single object. More tools like texturing and uv mapping or unwrap texturing must be added. I know is a lots of stuff. Quote
cassius Posted September 29, 2014 Posted September 29, 2014 You can export to gmf from 3dws and then change extension to mdl I just did it five minutes ago.It needs version 5.6 of 3dws which was issued especially for le 2 users. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
cassius Posted September 29, 2014 Posted September 29, 2014 I am not sure we can expect the editor to become a fully fledged 3d app but something like 3dws would be great. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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