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Posted

Currently my 3rd person character finds it hard to climb stairs. I have to keep hitting space bar ( jump ) to make it go up.

Is there a programmable way of solving this prob??

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Thanks. I solved problem by scaling castle model down to 75%. Some purchased buildings are too large.

Ithink I will check all of them.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Never mind, 16 cm is the nearest power of two value, so I suggest that for stairs.

 

The actual max step height in the physics code is 0.5 meters. That is the maximum a character can step up, although it would be pretty high for stairs.

Let's build cool stuff and have fun. :)

Posted

An invisible ramp is still a good idea because the character walking up stairs bobs around a lot looking quite unstable.

  • Upvote 1

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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