TheConceptBoy Posted January 8, 2019 Posted January 8, 2019 Two questions. 1) Can you attach a sprite / map to a light source to get more interesting light types? Like a sprite attached to a flashlight to get that old classic flashlight look: 2) Can an emissive map cast light / be used as a light source? Perhaps one can attach a point light onto an missive object, and going back to question 1, attach a sprite to the light so that the light casing would at least resemble something other than a sphere of light. Quote
AggrorJorn Posted January 8, 2019 Posted January 8, 2019 I'd say try it out in the editor. Attach a material that points to a an alpha map. I haven't tried it in a while (10 years old already pfff): 1 Quote
TheConceptBoy Posted January 8, 2019 Author Posted January 8, 2019 Does this only work on spotlights? Can you provide a spherical map and apply it to a point light? Quote
Josh Posted January 8, 2019 Posted January 8, 2019 It only works with spotlights. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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