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Posted

I found two separate bugs that would cause culling errors.

My job is to make tools you love, with the features you want, and performance you can't live without.

Guest Red Ocktober
Posted
Sorry, the layout just got messed up in the editor because I added some additional controls. The controls are still there, just offscreen.

 

i thought that might be the case when i first tested the 2.32R editor out, so i enlarged the window and scrolled down... no sign of them in my editor... last controls are for min/max slope...

 

 

--Mike

Posted

I mean they are inside a panel that isn't big enough to display them.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

The latest sync fixed the culling issues, but the shadows are still missing from the buildings. Unparenting all entities fixes the shadows, but it crashes in the real game.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
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Posted

sorry for my question, but did you tried to press "rebuild roads" button?

Omid Saadat

OD Arts Blog

 

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Posted

2.32r3 is available:

http://leadwerks.com/werkspace/index.php?/files/file/145-leadwerks-engine-sdk-232/

 

The feedback in this thread is not as useful as I would like right now. If you are not able to post a complete description of your problem and an example I can reproduce, you might want to stick with 2.31 until this is ironed out.

My job is to make tools you love, with the features you want, and performance you can't live without.

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