cassius Posted December 15, 2009 Posted December 15, 2009 Is it possible to set an objects stepmode either in the editor or in code? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
DaDonik Posted December 16, 2009 Posted December 16, 2009 What does Stepmode actually do? The only place i have ever seen this is the oildrum.mat. Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)
macklebee Posted December 16, 2009 Posted December 16, 2009 StepMode i would say you could do this in the editor as a selectable boolean property for your model and in code Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Marleys Ghost Posted December 16, 2009 Posted December 16, 2009 What does Stepmode actually do? The only place i have ever seen this is the oildrum.mat. Models can have a stepmode value of 1 or 0. saying you can step onto it or you can't. and its normally in the oildrum.ini Not played with this yet in 2.3 Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head"
DaDonik Posted December 18, 2009 Posted December 18, 2009 Ahh, i thought it maybe has something to do with the physics update or such Thanks Mack and Marley Quote (Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)
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