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Posted

All of the videos on Youtube are for a previous version, and there's not a video in the demo map included with Leadwerks. What's the most relevant video to watch?

I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience.

Posted

Okay, well I've figured out how to use the tools. But is there a way to randomly generate a random area and then you can just adjust it?

 

And why if you use Layer 3 in addition to Layer 2 does it override Layer 2's color?

I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience.

Posted

You can create random heightmaps in programs like Photoshop and import them.

 

Unfortunately I don't own Photoshop or any other expensive image editing software. I'll just do it manually I suppose.

I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience.

Posted

I believe there are some free ones out there. All you need is a .raw file right?

 

jup.

 

how to evaluate the heightmaps? i dont see opportunely functions in the api

It doesn´t work... why? mhmmm It works... why?

Posted

i´m not interested into the LE 3 terrain editor (useless for me) I need lua/c++ functions from the LE3 API to load a .raw or export information about every pixel to create random worlds. I also have a script written with pure OpenGL but when the LE3 API have some functions to analyse .raw-maps it would be also nice

It doesn´t work... why? mhmmm It works... why?

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