Admin Posted May 30, 2014 Posted May 30, 2014 We've got a lot of new assets for the Workshop, and need help getting them ready for Leadwerks. They need to be imported, checked, and we need collision meshes added to them. In order to make the process go faster, I am splitting the work into teams headed by Aggror and Shadmar. Each of them will have their own team of helpers they will manage. If you'd like to volunteer to help either of them, please post a reply in this thread, or send them a message. The slowest step will be adding collision meshes to complex models, but this really should be done for optimum performance. Thanks for your help! Quote
YouGroove Posted May 30, 2014 Posted May 30, 2014 I have not lot fo free time, but i can make some models (make physic shapes in BLender, export and import to LE3 with a quick physic test) Who give us the model files to test/makep physics ? Where do we upload them ? (here in the site ?) Quote Stop toying and make games
Josh Posted May 30, 2014 Posted May 30, 2014 Contact Aggror or Shadmar and they will give you the details. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
YouGroove Posted May 31, 2014 Posted May 31, 2014 Converted Nobiax models for LE3 Site download section. Just tried Steam Workshop, and it is awesome how it works and how easy to import stuff like any asset store to quickly prototype some style and look of game. Right now you can prorotype abandonned levels fast using available assets, even a beginner should be able to make a good looking level. Quote Stop toying and make games
AggrorJorn Posted June 4, 2014 Posted June 4, 2014 Send you a messsage to the wrong person. Can you add me on steam: Aggror Quote
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