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Josh

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  1. Josh

    Code Editor

    What kind of keyboard are you using that has problems?
  2. 5.02 beta Fix is available for this bug report:
  3. splashtile = CreateTile(world,640,480,false) splashtile:SetColor(1,1,1,0.5) local mtl = CreateMaterial() mtl:SetTransparent(true) splashtile:SetMaterial(mtl)
  4. I believe I have the duplicate LOD problem fixed. Update will be available tomorrow. Please try the changes then and let me know if it needs improvement.
  5. Ah, I see, you are using the mesh reduction feature to add new LODs. Okay, the ways errors are handled was very difficult to figure out. There can potentially be multiple errors that occur in a process, like if you load a scene that is missing a lot of files. There are also errors that can occur where it's important to know they happened, but you don't really want to interrupt the workflow. Making the console show a highlighting item and automatically show the console and switch to the error list was the method I came up with that was both highly visible, but didn't stop the user's workflow. One change I am making to this right now, is that if any of the program child windows are maximized, they will get "restored" back to their non-maximized that. This will prevent a child window from covering the console, most of the time.
  6. 5.0.2 beta A couple more small fixes in the editor.
  7. I don't even see anything here except the load / delete message. We're talking about the File > Load LOD feature, right? I am adding an error message for this now...
  8. How else do you suggest this should work? It's a field with three values. Do you mean that the labels shown should say "1", "2", and "3" instead of X, Y, Z?
  9. Looking into this now...
  10. Okay, I believe I have it sorted out now. Stay tuned for the next update.
  11. Does that make sense?
  12. I don't think you even need a second monitor. If you just move the main window to the right of the screen, the world settings window will get offset more and more to the left...
  13. Okay, I think it has to do with ClientCoords when the main window is on the second screen. You can run this code in the console to try it: win = CreateWindow("TEST", 0, 0, 1024, 768, program.window, WINDOW_CLIENTCOORDS | WINDOW_TITLEBAR) If you remove WINDOW_CLIENTCOORDS then it works fine.
  14. By George, you are right!
  15. Is there anything else I am missing? We're just talking about the object orientation right? These things literally feel like this to me:
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