5.0.2
Entity::CollisionTest has been added to the API and documentation, for testing collisions outside of the physics simulation.
A fix is available for a problem with player collision against some convex hull shapes. A big thanks is due to Julio Jerez, the author of Newton Dynamics, for finding the root cause and fixing it quickly. The following DLLs are now required in your project. Sync the project to get these DLLs:
dContainers.dll
dContainers_d.dll
dCustomJoints.dll
dCustomJoints_d.dll
Newton.dll
Newton_d.dll
With this problem fixed, plus the improvements to timing and low-latency mouse input, Leadwerks can now provide very good support for fast-paced twitch shooters where you are running around a level at high speeds.