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Josh

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  1. Like what? There is a menu file for the model editor interface.
  2. Game Mechanics series is written: https://www.leadwerks.com/learn/gamemechanics
  3. I uploaded a new zip file without the OBJ and MTL files, since these are not recognized by the installer: You will need to delete the folder C:\ProgramData\Leadwerks\Community\Downloads and maybe \WebCache to clear the downloads data.
  4. I think support for smooth groups is a prerequisite for spheres to be done right. Also, the way CSG texture mapping works isn't that great for spheres.
  5. What item are you trying to install?
  6. In (User)/Documents/Leadwerks/UI you can modify the menu files. Just remove the underscore in front of the file name, and it will be loaded preferentially.
  7. New prototypes have arrived...
  8. I just uploaded the videos onto the Leadwerks beta branch. I do not know how to investigate the other issue. Leadwerks 5 is now compiled with VS 2026. Maybe it is possible there is some incompatibility there with Proton?
  9. Video tutorials are uploaded using more compression now, got the total size down to 1 GB.
  10. The videos are currently being re-uploaded in a more compressed form, to decrease the install size. I do not know any reason the editor would crash when opening a project. I don't think any major changes have taken place in between those two builds.
  11. Josh

    Tile

    There is a member for the text: https://www.leadwerks.com/learn/Tile
  12. The entity emission color will only have any effect if the material has an emission texture. Make sure your entity shows emission if you just set the color in the editor. If the script still doesn't work, you can upload a simple map that shows the problem and I will take a look.
  13. Here are the slides to this week's video. 11-15-25.zip
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  14. Fixed a problem with Lua games running in release mode; they would not report Lua errors if they occured in the code Updated to Steamworks 1.62 Update is on Leadwerks beta branch on Steam (#251810)
  15. C++ library is updated for Visual Studio 2026. This is only available on the beta branch of Leadwerks Game Engine (app 251810 on Steam). To update your existing projects, open them in Visual Studio 2026, Right-click on the project and select the "Retarget Projects" menu item. In the dialog that appears, change the platform toolset to the latest version available
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