Work in Progress
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[Episode 1] Development of Fallen Legion
Work in Progress - Started by f13rce,
Please consider to like, comment or even subscribe If you have any questions, please feel free to ask. I will be reading all the comments!
Also please note that I'm currently on my laptop because my PC is having some troubles at the moment. The sound and graphics quality is a bit off then.
In case you're interested in smaller updates, I recommend going to the Facebook page of Fallen Legion: http://www.facebook.com/FallenLegionRPG
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Tank battle arena (gameplay 2)
Work in Progress - Started by ValT,
Almost full remake of old good game :-) Supporting cooperative for 2 players. 2 gamepads or keyboard. Designed for PC.
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Despair of ordinary men
Work in Progress - Started by Angelwolf,
Quick video of my shameless Doom clone in action. Have always loved Doom and Doom 2 and could never find another game just like the way it played. So here we are, I decided to give it a go and see what I could come up with using the Leadwerks engine!
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Nightmare Prisms
Work in Progress - Started by Angelwolf,
Download: https://elkcloner.itch.io/nightmare-prism
A game I made for the Leadwerks Halloween 2017 game jam. It's a shameless clone of Quake and has elements of other games by id Software. Features some sounds you might remember!
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Leadwerks External Model Viewer
Work in Progress - Started by reepblue,
Ported old code to work with the App Kit. Much nicer with a UI
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Cyclone VR Prototype (March 2020)
Work in Progress - Started by reepblue,
This is prototype build from March 2020. I'm not continuing this.
Find out more at http://reepsoftworks.com/cyclone/
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Leadwerks - Just cant get rid of the trash
Work in Progress - Started by Steam Community,
Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though... -
Leadwerks PostEffect WaterSkyClouds (WIP)
Work in Progress - Started by klepto2,
Deffered Effects for Leadwerks Engine 3.1 (WIP) Some things to let all parts play together correctly are missing and are object to be added. -Sky Scattering -Deffered Water rendering -Simple Cloudlayer -
Atmospheric Scattering (WIP)
Work in Progress - Started by klepto2,
I made this with Leadwerks Game Engine! -
Terrain tessellation - textured
Work in Progress - Started by Steam Community,
Experimenting with OpenGL4 tessellation for terrain rendering -
Terrain tessellation - wireframe
Work in Progress - Started by Steam Community,
Using tessellation for terrain rendering (WIP) -
Transporting Mutant
Work in Progress - Started by Steam Community,
Wanted to see what would happen if Crawler passed through a transport trigger ( Rick aka: Pillar's Transport Script). -
Leadwerks MonsterVSPlayerTutorial
Work in Progress - Started by Steam Community,
Setting up a simple floor, player and a crawler in Leadwerks. Building a NavMesh for crawler to track and attack player.