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GI specular with latency
Work in Progress - Started by Josh,
I spread the GI calculation out over several frames and interpolated between the last two updates. This provides a pretty smooth transition while keeping the GPU load very light. This is running on a GEForce 1660.
Music by white bat audio: https://www.youtube.com/watch?v=KdXBDpB1hAY
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Leadwerks 3.5 Indie Rotating 2D Shader II
Work in Progress - Started by Steam Community,
Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :( -
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Death Statue Official Trailer
Death Statue is an action-advanture first person shooter Indie game for PC with high quality graphics and diverse levels of game play.
https://www.indiedb.com/games/death-statue
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GPU Accelerated Character Customization
Work in Progress - Started by nick.ace,
Just some tech demo-type thing I've been experimenting with to allow for some more efficient character customization -